It is similar to the retail Ceiling Turret but it has no animations and was instead to be mounted on walls. A Wall Turret model can be found in the Half-Life 2 Beta files.The Ceiling Turret has 1000 health points due to this, the best option for the player is to avoid activating them.It is unknown how exactly the Turret's ammunition is fed into the barrel, or how it is loaded. This is also more evidence that the Combine is losing control of City 17. However, the turrets still attempt to fire, unaware of their lack of ammo, which is evident by clicking trigger-like sounds when one points at organic targets. Two Ceiling Turrets are noted as having run out of ammunition after firing at overwhelming numbers of Zombies and Antlions. They appear dormant until the player trips the wires: past this point, the game becomes impossible as the doors seal and the turrets deploy, leaving the player trapped in the now-inescapable room until they die or reload the game. Their design bears a striking resemblance to Ceiling Cameras, although being slightly larger.Ĭeiling Turrets are present only in the Overwatch Nexus, inside the laser tripwire room leading to one of the Generators. During the Uprising several Ceiling Turrets are seen trying to fire even after running out of ammunition, suggesting that turrets do not have an infinite supply of ammunition. They are sometimes activated only by laser tripwires. Ceiling Turrets are static and cannot be removed, they are used to guard important Combine structures. These turrets are highly resistant to damage and have a wider firing range than that of a regular Combine Sentry Gun. The Ceiling Turret is a Combine turret built into the ceiling of a room.
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